Blog Archives

Scaling and moving new motion tweens in Flash CS4

A “FAQ” about new motion tweens is how to scale the entire animation after you have created it. New motion tweens “auto-keyframe”. This can be very helpful when animating, because it saves you a step – you can just make

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Posted in animation, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor, motion path, motion tween, new stuff, symbols, timeline, transform, tweens

Migrating from Classic Tweens to New Tweens? Check out this new article

We wrote an article to help you migrate your skills and tweens from old to new in Flash CS4. It accompanys a new Animation Learning Guide on the Developer Center (they go hand in hand, lots of cross links) –

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Posted in animation, articles, FLA files, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor, motion tween, new stuff, tweens

Flash CS4 files for motion tween presentation at FlashCamp

Here are the FLA and SWF files (Flash CS4 and Player 10) for today’s presentation at FlashCamp on new motion in Flash and using Tween instance (contains that ActionScript). FlashCamp files for motion tween presentation The next post will be

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Posted in ActionScript 3.0, animation, FLA files, Flash CS4: motion, Flash CS4: motion runtime, Flash CS4: new features, presentations

The new way of tweening in Flash CS4 (or: New motion in Flash CS4 makes your animations better, faster, stronger)

So now that you’ve heard all these great CS4 announcements, lets get into some constructive details about Flash CS4 (whoo hoo, I can finally talk about what I’ve been working on!). But before we start, this is the first time

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Posted in animation, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor, motion tween, tweens