Blog Archives

New motion and Tween instances: Flash CS4 presentation (FlashCamp)

Yesterday at FlashCamp, I gave a presentation on using the new motion model in Flash CS4. The files are linked on this post. This is a general synopsis of what I covered, and I’ll detail how I did a few

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Posted in ActionScript 3.0, animation, Easing, FLA files, Flash CS4, Flash CS4: motion, Flash CS4: motion runtime, Flash CS4: new features, Migration, Motion Editor, Motion Presets, Motion runtime, motion tween, presentations, symbols, Tween instance

Flash CS4 files for motion tween presentation at FlashCamp

Here are the FLA and SWF files (Flash CS4 and Player 10) for today’s presentation at FlashCamp on new motion in Flash and using Tween instance (contains that ActionScript). FlashCamp files for motion tween presentation The next post will be

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Posted in ActionScript 3.0, animation, FLA files, Flash CS4: motion, Flash CS4: motion runtime, Flash CS4: new features, presentations

Flash CS4: The photo tour of features

After spouting off about the benefits of the new motion model in Flash CS4, I thought I’d take a bunch of screenshots of Flash, most of which are showing new features and such. For all of the following photos, click

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Posted in Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor

(Flash CS3) Masking using ‘donut’ shapes within movie clips or with AS3 – it’s possible, and not too bad either

You may have tried creating a shape that has a hole in it for a mask in Flash, and it may not have worked. Or maybe it did work and sometimes it didn’t, and you grew some extra gray hairs

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Posted in ActionScript 3.0, animation, Flash CS3, instances, masking, masks, symbols, workaround

Creating buttons that link to different scenes, and within a scene, using ActionScript 3.0

A common request in the comments is for information on how to create a button that links to a scene using ActionScript 3.0 in Flash CS4 or CS3. Luckily, it’s largely the same as creating a normal button that links

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Posted in ActionScript 3.0, buttons, Flash CS3, Flash CS4, Flash CS5, Migration

Set Transformation Point and Reset Transformation Point in Flash CS3

When you right-click a symbol instance on the Stage in Flash, there are a couple new options that were added in CS3: “Set Transformation Point” and “Reset Transformation Point”. There’s not much out there about these features, as I understand

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Posted in animation, Flash CS3, General, instances, Migration, symbols

Adding more than one button to a FLA file while rocking it in ActionScript 3.0

So there have been a number of questions on my kinda recent post about making a button in Flash CS3 or Flash CS4 using ActionScript 3.0. I will do the next couple posts on how to do the things in

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Posted in ActionScript 3.0, buttons, Flash CS3, Flash CS4, Migration

Loading and displaying video in Flash CS3 using ActionScript 3.0, no more video objects

A pretty common thing to do with Flash is to play an FLV file. In ActionScript 2.0, you would do the following: 1. Create a new Video object in your Library (choose New Video from the Library’s Options menu). 2.

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Posted in ActionScript 2.0, ActionScript 3.0, Flash CS3, FLV, Migration, Video

Making a button work in Flash CS3, CS4 or CS5 with ActionScript 3.0 – it’s not too bad

So I used to monitor comments coming in from the CS3 Video Workshop, which contains a few hundred video tutorials on the CS3 products. Some of the comments that came in regarding the Flash videos was how people were having

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Posted in ActionScript 2.0, ActionScript 3.0, buttons, Flash CS3, Flash CS4, Flash CS5

Welcome to Flashthusiast!

So the world needs another Flash blog, that’s what I said. Hi. Welcome to yet another blog on Flash. But hey, have you noticed a lot of blogs have gone from talking about Flash to talking about Flex? or Air?

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Posted in General