Blog Archives

Buttons in Flash using ActionScript 3.0: Going to next frame and previous frame

Screen Shot 2013-07-24 at 12.09.19 PM

Some people have been asking how to create button code in Flash (CS3, CS4, or CS5) that progresses the playhead in a SWF to the next or previous frame using ActionScript 3.0. This is not too difficult, and is a

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Posted in ActionScript 2.0, ActionScript 3.0, buttons, FLA files, Flash CS3, Flash CS4, Flash CS5, Migration

XFL and live edit in Flash CS5

One of the great new features you’ll see in Flash CS5 is XFL, the new file format that is XML-based. This gives you so much more control over your documents, and saves you from encountering nastiness like corrupt files. And

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Posted in Flash CS5, Flash CS5: new features, Migration, XFL

Flash CS5: screenshot tour

So the Flash CS5 announcement is a little buried perhaps under the weight of other related news, so here are some screenshots of CS5. For the Adobe announced features of Flash CS5, see this page here: http://www.adobe.com/products/flash/whatsnew/. The following post

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Posted in Flash CS5, Flash CS5: new features, General, Migration, text, TLF

Scaling and moving new motion tweens in Flash CS4

A “FAQ” about new motion tweens is how to scale the entire animation after you have created it. New motion tweens “auto-keyframe”. This can be very helpful when animating, because it saves you a step – you can just make

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Posted in animation, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor, motion path, motion tween, new stuff, symbols, timeline, transform, tweens

Controlling the window target a button click opens using ActionScript 3.0 in Flash

One of my frequently asked questions in the comments is how to control what window a button click opens using ActionScript 3.0. For example, you might want your button to open in the same window, a particular part of your

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Posted in ActionScript 2.0, ActionScript 3.0, buttons, Flash CS3, Flash CS4, Migration

Migrating from Classic Tweens to New Tweens? Check out this new article

We wrote an article to help you migrate your skills and tweens from old to new in Flash CS4. It accompanys a new Animation Learning Guide on the Developer Center (they go hand in hand, lots of cross links) –

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Posted in animation, articles, FLA files, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor, motion tween, new stuff, tweens

Animation Learning Guide released on Flash Dev Center

It took awhile to produce this due to its length (over 80 pages in word I think), but the Animation Learning Guide for new motion (introduced in Flash CS4 last fall) is finally out: http://www.adobe.com/devnet/flash/learning_guide/animation/ It is divided into a

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Posted in animation, articles, FLA files, Flash CS4, Flash CS4: motion, Flash CS4: motion runtime, Flash CS4: new features, masking, masks, Migration, Motion Editor, Motion Presets, Motion runtime, motion tween, Tween instance, tweens

Flash CS4: Using F6 with new motion tweens

If you’ve created motion tweens in versions of Flash Past, chances are you’ve pressed F6 a few times in order to insert new keyframes. Doing so has probably become very familiar to you as well – you want to change

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Posted in animation, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, motion tween, tweens

Flash CS4 example: Spray Brush, Tween instance, new motion, AS3, fancy JSFL… Profit!

In the previous blog entry, I linked to a new JSFL that automatically gives instance names to selected instances in a smart way. You can go read about and download the JSFL from this page. This entry shows you how

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Posted in ActionScript 3.0, animation, Commands, downloads, Easing, FLA files, Flash CS4, Flash CS4: motion, Flash CS4: motion runtime, Flash CS4: new features, General, instances, JSFL, Migration, Motion Editor, Motion runtime, motion tween, new stuff, Tween instance, tweens

Flash CS4: How to ease between keyframes using new motion tweens

In Flash CS3, you could set easing on each keyframe in your animation to apply easing between two instances. Because there is only one instance per tween span, you cannot ease the same way using the new motion model. In

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Posted in Easing, Flash CS4, Flash CS4: motion, Flash CS4: new features, Migration, Motion Editor, motion tween, new stuff