Blog Archives

Flash CS4 lets you show grids on top of your artwork

A frequently requested item for Flash is the ability to see a grid over your artwork on the Stage. Flash CS4 now lets you do just that using a new option in the Edit Grid dialog. Let’s look at the

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Posted in Flash CS4, Flash CS4: new features, instances, new stuff, symbols

Flash CS4 example: Spray Brush, Tween instance, new motion, AS3, fancy JSFL… Profit!

In the previous blog entry, I linked to a new JSFL that automatically gives instance names to selected instances in a smart way. You can go read about and download the JSFL from this page. This entry shows you how

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Posted in ActionScript 3.0, animation, Commands, downloads, Easing, FLA files, Flash CS4, Flash CS4: motion, Flash CS4: motion runtime, Flash CS4: new features, General, instances, JSFL, Migration, Motion Editor, Motion runtime, motion tween, new stuff, Tween instance, tweens

Download this Flash command – Automatically name selected instances… sequentially

So you have a bunch of instances on the Stage. Say you sprayed them using the new Spray Brush tool in Flash CS4, or maybe you just have a bunch of buttons in a menu that you need instance names

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Posted in Commands, downloads, FLA files, Flash CS3, Flash CS4, General, instances, JSFL, symbols

(Flash CS3) Masking using ‘donut’ shapes within movie clips or with AS3 – it’s possible, and not too bad either

You may have tried creating a shape that has a hole in it for a mask in Flash, and it may not have worked. Or maybe it did work and sometimes it didn’t, and you grew some extra gray hairs

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Posted in ActionScript 3.0, animation, Flash CS3, instances, masking, masks, symbols, workaround

Set Transformation Point and Reset Transformation Point in Flash CS3

When you right-click a symbol instance on the Stage in Flash, there are a couple new options that were added in CS3: “Set Transformation Point” and “Reset Transformation Point”. There’s not much out there about these features, as I understand

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Posted in animation, Flash CS3, General, instances, Migration, symbols